I made these vignettes using a selection of some of the foliage assets I created for Days Gone. I was responsible for creating all foliage assets for the game. Credit to Alex Olstinske and Nate Weikert for assisting with bark textures and material instance adjustments. Special thanks to Kyle Hug, Graham Aldridge, Chris Emerson, Tucker Cole, and Jed Lengyel for assisting with the foliage pipeline and rendering for Days Gone. Thanks to the entire Bend Studio team for making this game happen.