Days Gone is a narrative driven open world survival action game by Sony Bend Studio. Shots were taken using photo mode in game on a PS4 pro.
This is a collection of vertical shots from various regions in the game.
I worked alongside many other talented artists to craft our unique version of Central Oregon. Foliage was my primary responsibility throughout the development of Days Gone, I created all foliage assets, assisted level art with procedural foliage population implementation, and helped out with a variety of other assets throughout the world.
Thanks to all my co-workers who made this game happen.